A marketing video I made showcasing the special abilities in the game.
Cinematics
All cinematics were done in engine with the real-time assets.  This was to maintain visual consistency.  Additional destruction simulations were added for the cinematics.
The destruction of Champaner.  I am responsible for everything in the video except the Sinha model.
One of the several ending cinematics.  I am responsible for everything except some character and creature models.
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