Ringling Village
I did all of the FX, lighting and most of the modeling on this level.




Showdown with Omegatron (Tokyo)
I did all of the FX, lighting and most of the modeling and a significant amount of texturing on this level.




I spent a majority of my time prototyping art pipelines, tech and levels with the game designers and programmers on this game. With that said here is some of what I did do. I was responsible for 95% of the FX work for the whole game and a significant portion of the modeling, texturing and lighting on several levels.